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Here's your first look at combat in Ghost of Tsushima

The new Ghost of Tsushima gameplay trailer from today's PlayStation State of Play gave us our first proper look at Ghost of Tsushima combat - here's everything we know so far.

First off, the Ghost of Tsushima gameplay trailer features around 18 minutes of brand new content. You can watch the full trailer below - or you can do what's really important and read about Ghost of Tsushima combat.

There are two types of combat in Ghost of Tsushima. You can choose to fight honorably as a samurai, or sacrifice said honor to become an eponymous Ghost.

The samurai style is the first you'll see. "Two warriors, sizing each other up, waiting for the other to make the first move," is how this kind of fighting is described in the trailer. With this style, "every strike must count," while you juggle dodges, parries, and slashes in order to defeat your enemies with a single stroke of your sword. There are also a variety of stances you can perform, each of which is especially effective against certain kinds of enemies.

ghost of tsushima combat

The Ghost style is far less honorable. Here, you can "use fear as a weapon" and distract your enemies with what look like a form of firecrackers and noise manipulation, before employing "dirty tricks" as a means of bettering them. The Ghost focuses on assassinations, and Mongols will learn to fear him after he begins to disrupt their camp.

A range of other details were also included in today's State of Play. The most important of which, I think, is that it has been officially confirmed that foxes will be your best mates in Ghost of Tsushima. Honest.

On top of this, exploration in Ghost of Tsushima was apparently designed to "let the island guide you."

Ghost of Tsushima was originally planned for a June 26 launch, but was unfortunately delayed as a result of COVID-19. Instead, it's due to come to PS4 on July 17.

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Ghost of Tsushima

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Cian Maher avatar

Cian Maher

Contributor

Cian Maher worked at a wide variety of video games media outlets, with his work appearing in TheGamer, Techradar, VICE, Wired, the Verge, Ars Technica, Eurogamer, Polygon, Gamespot, and of course VG247 - as well as a variety of newspapers. Cian has a First Class Honours BA in English Studies from Trinity College Dublin. Cian has left games media, and now works on The Witcher franchise at CD Projekt RED.

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