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Gears of War designer reveals very interesting, lesser-known details about development

Cliff Bleszinski, better known for working on the Gears of War trilogy, has shared a few behind-the-scenes tidbits about the game's development.


Gears of War: Ultimate Edition comes out this week and many fans, including designer Cliff Bleszinski, are feeling some nostalgia for one of the games that defined the Xbox 360, and the third-person shooter genre as a whole.

Having been involved in the development of the entire trilogy, Bleszinski has no end of interesting stories to tell. Which is exactly what he did through his Twitter account. His timeline is full of tweets and replies, but here some of the more interesting ones.

The hashtag #GearsFacts has even more probably NDA-breaking details, essential reading for any true Gears fan.

About the Author

Sherif Saed avatar

Sherif Saed

Staff Writer

Whether it's news, reviews, or interviews - Sherif is always eager to tell you about video games. He plays shooters more than a sane person should, and occasionally has the skills to show for it.

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