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Frostbite gives Need for Speed: The Run a more detailed, cinematic environment 

Sony has posted a video featuring Need for Speed:The Run executive producer Jason DeLong showing the PS Blog how the Frostbite engine provides a more cinematic experience to the game. The video, which is posted below, also shows a play-session featuring cars speeding down Independence Pass in Colorado, which was also shown during EA's gamescom presser. Other terrains are shown as well, and DeLong also discusses how the development went about incorporating the route players will take in the game. Game's out in November.

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Need for Speed: The Run

PS3, Xbox 360, Nintendo Wii, PC, Nintendo 3DS

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Stephany Nunneley-Jackson

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Stephany is VG247’s News Editor, with 22 years experience (with 15 of them at VG247). With a brain that lacks adhesive ducks, the ill-tempered, chaotic neutral fembot does her best to bring you the most interesting gaming news. She is also unofficially the site’s Lord of the Rings/Elder Scrolls Editor.
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