If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Final Fantasy 14 tops AbleGamers 2013 Accessibility Awards

Final Fantasy 14: A Realm Reborn was one of a handful of games, companies and individuals honoured by AbleGamers for their efforts at inclusivity during 2013.

final_fantasy_14_dragon_ques_10_5

The Square Enix MMORPG won the site's accessible mainstream game of the year award, having earned an impressive 9.1 accessibility rating and being particularly praised for its audio and visual elements.

"We are very honoured to receive AbleGamers' Mainstream Game of the Year Award. In terms of the visual aspect, especially how colour is displayed, we took in the players' feedback and continuously performed updates so that any player from around the world can enjoy the game, and are firmly committed to this moving forward," producer Naoki Yoshida said.

"I would like to formally express my gratitude to AbleGamers for recognising our efforts."

The Stanley Parable was chosen as the most accessible indie game, and foot-powered controller Stinkyboard won best new device or peripheral.

Charity SpecialEffect was honoured with best innovator, and Paul Nyhart of HD Films was named best media champion.

PC and strategy specialist Paradox Interactive was given the "includification" award for its continuing efforts to make its games available to a wider variety of people; it works with AbleGamers to expand its capacities in this area.

Visit AbleGamers for the full award blurbs and to learn more about accessibility in games. It's wonderful to see accessibility popping up on more developers' radars recently; Borderlands 2 is getting a colourblind mode, for example.

Thanks, Kotaku.

Sign in and unlock a world of features

Get access to commenting, homepage personalisation, newsletters, and more!

In this article

The Stanley Parable

Video Game

Related topics
About the Author
Brenna Hillier avatar

Brenna Hillier

Contributor

Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.

Comments