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Fallout 76 patch brings back bobby pin and duping glitch and the community is p**sed

Yesterday's update has brought back a number of bugs that have been plaguing the game for months.

Fallout 76's latest patch promised a number of balance and design changes, but has only managed to create further tensions between Bethesda and the game's community after it came to light that the patch has reintroduced old bugs and issues, like the weighty bobby pins, and the duping glitch, both of which were finally fixed in the patch that was released earlier this month.

These bugs have been a particular point of contention because earlier patches claimed to have addressed them, yet they remained in the game. So having them resurface just a couple of weeks after they were actually resolved has gone down like a lead balloon tied to a concrete block and tossed into a river.

Bethesda's associate community manager (Ladydevann on Reddit) has assured players that the devs are looking into the problem, but that's done little to quell the negative reactions.

"We’re digging into this to understand the scope of the issue. If you or anyone else have more information you can provide, we will be actively looking at comments related to this," she said.

There have also been complaints about the increased price of Plans and Recipes, which wasn't mentioned in the original patch notes. They have since been updated to reflect the bump in price along with the reasoning behind the hike:

  • (Added Jan 29) Since many Plans and Recipes can now be sourced reliably from Vendors, we've also increased their Cap costs accordingly.
  • (Added Jan 29) Dev Note: Recipe and Plan prices were originally based on the rarity of showing up in a Vendor’s inventory. Guaranteeing their appearance significantly increased the availability of most plans and recipes and we’ve increased their cap prices as a result. Cap prices have been set relatively high to allow for a market to still exist where players can mod others’ equipment for a cheaper price.

This isn't the first time that changes have been omitted from patch notes, resulting in Bethesda promising more transparency last month.

The lack of additional content was also raised, with players taking aim at the slew of patches and updates that have just rolled out nerfs and bug fixes.

"I understand it can be frustrating when you are thirsting for content, we do have a lot of things planned to release and are working on finalizing a visual roadmap for you for future content drops," Ladydevann replied on a Reddit thread on the subject, and referred back to a post from earlier this week that confirmed the eventual addition of PvE content, but made it clear that fixing bugs is a priority right now.

"We hear you and we're laying out what's coming for Fallout 76 in our 2019 roadmap, including new PvE content. But to provide full transparency, our #1 priority remains taking care of known issues and new user reports that you have been sharing since launch, and we’ve delayed locking in the timing for upcoming content while we stabilize and improve the core game," it reads.

"While we’ve made progress across many of the issues you’ve been experiencing and will continue working on those, as well as the new issues that come up, our dev cycle will soon shift towards the new content you’ve been asking for, including Vault Raids, new Quests, new Events, new PvP content, and much more."

All being well, we won't have to wait too long to see new content. Fallout 76 is getting a new PvP mode called Survival in March, and new PvE content for the same month has also been teased.

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