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Elite: Dangerous alpha adds Oculus Rift, 3D TV and Track IR support

Elite: Dangerous studio Frontier Developments has confirmed that its space sim now includes Oculus Rift, 3D TV and Track IR support.

RPS was lucky enough to give Rift support a whirl while visiting Frontier. Their report explains that as with many Rift titles, a simple tilt of the head will allow players to look around in realtime. You can even look over your shoulder and back into your ship to a degree. Looking down at your pilot reveals them to be bodiless at the moment, although Frontier told the site that it'll add an avatar in later.

The ship's targeting cross-hairs were also absent, but Braben explained, “They were disabled as they didn’t have a position on 3D. We’re experimenting with them at different 3D distances in the world – it feels wrong to have the gun-sight feel like it is inside the cockpit but should be further out into the world – a bit like they do with HUDs in real planes or even in some recent cars like BMWs. We will tune it until it feels ‘right’ but this is the beauty of an Alpha – we can adjust it over time.”

It follows Frontier's December alpha test dev diary. Watch it here.

Are you keen for Elite: Dangerous? Let us know below.

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Dave Cook

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Living in Edinburgh, Scotland. Writing a game called Jettison and a book called Seventh Circle. Loves spicy food.

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