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Elder Scrolls Online's dungeons geared towards group play, but solo areas do exist

The Elders Scrolls Online developer ZeniMax Online Studios has posted a fan Q&A in which the studio answers questions about its MMO's many dungeons. Based on the teams responses it seems that most dungeons will be geared towards team play, rather than the solo quests see in previous Elder Scrolls games.

During the Q&A, one gamer asked about the solo nature of dungeons, to which Zenimax replied, "The Elder Scrolls Online is set up to be a fluid experience. As you wander the landscape you’ll encounter caves, forts, tombs, dungeons, and etc.

"Certain rare locales will just be for solo players, and some dungeons are meant for groups made only of people you choose to go in with. Most locales, however, will be accessible by everyone. Some might be too dangerous for you because of your current level, but you can always come back when you are more powerful if you want to complete them solo.

"We recommend grabbing a friend or grouping up with a stranger if it seems too tough, though, because that’s all part of the fun."

While some dungeons can be tackled solo, you have to be high level to do so, which might require grouping until you're strong enough to survive. It's a format that might fall out of sync with gamer's expectations of the personal journey at the heart of Elder Scrolls games.

The team added that there are also no lock-out timers on dungeons, meaning you can re-enter them as much as you like.

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