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DNF campaign is "16-18 hours" long

Gearbox boss Randy Pitchford has told Gametrailers that the Duke Nukem Forever single-player segment is "16-18 hours" long.

"Average play-times are more like 16-18 hours," said the developer. "That's, like, three or four Call of Duty's, right?"

Gametrailers host Geoff Keighley asked the obvious question: if it's that long, can it maintain quality?

"The game will speak for itself," Pitchford said. "I love it."

Duke Nukem Forever began life in 1997 at 3DRealms, and was picked up by Gearbox after 3DRealms went bust.

DNF has had four publishers: GT Interactive (1997–1999), Gathering of Developers(1999–2001), Take-Two Interactive (2001–2009) and, finally, 2K Games.

It releases on May 3 in the US and May 6 elsewhere.

We saw the game in Las Vegas earlier this month, and got some time of our own with Randy Pitchford.

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Duke Nukem Forever

PS3, Xbox 360, PC

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Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.
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