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DICE CEO feels next-gen's rumored anti-used system "can be a win and a loss"

DICE's Patrick Bach feels the anti-used game measure rumored for next-gen consoles is a double-edged sword.

Speaking with CVG, Bach feels while good from a business standpoint as well as provide more diversity in games, it could also alienate the consumer's purse strings.

"I think that can be a win and a loss," he said. "I think it's a loss if it only means that you will be able to get fewer games for the same money. But in theory you could see it the other way, because a lot of companies making games today are struggling based on second-hand sales.

"So if you think that there are too few new IPs on the market, no one can take that risk if their game is at risk of being resold too many times. Therefore you see a lot of online games being the most popular. You mentioned that you feel like a lot of [online shooters] have the same formula and this is one of the reasons, which most people seem to not realise.

"On the positive side you could see more games being created because of this, and also more new IPs, because there'd be a bigger market for games that don't have for instance multiplayer. There could be awesome single player-only games, which you can't really do these days because people just pirate them, which is sad.

"From a gamer perspective, if you want to buy as many games as possible then this could be a problem, but if you want more diverse games then it's a more positive thing than negative. The only thing I know is that people are not doing it to be evil and stupid, it's about trying to create some benefits for consumers."

Many developers have weighed-on on the subject as 2013 - the years new consoles from Sony and Microsoft are rumored for a reveal- approaches. Many feel the same as Bach, while others are staunchly for or against it.

Thanks, mj768.

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