Blizzard considered getting well-known actors in for Diablo III's voice overs, but had to give up due to prohibitive costs.
"I don’t know the exact length of the final script, but it’s definitely got more voicework than any game Blizzard has ever made. By a lot," game director Jay Wilson told MCV Pacific.
The size of the script had knock-on effects beyond increasing the budget for the writing department.
"I know that at one point we were talking to a well-known famous actor to play one of the characters and we decided not to because the number of lines was something like 25,000," Wilson revealed.
"And the cost per session was reasonable, but the number of sessions we needed to do was kind of outrageous."
Although Blizzard might have brought in a superstar for a smaller role, it didn't seem worth it.
"With a role like that, can we really justify getting a well-paid famous person acting in that role?" the director said.
Diablo III comes out next week, OMGWTFBBQ.