Dead Space 3 has come under some heat for its embedded microtransaction model which lets players pay a small fee to boost crafting. It has now come to light that the game will launch with eleven pieces of day-one DLC that feature as part of the mechanic.
Eurogamer reports that the DLC does tie in to the game's crafting system and Isaac's salvage bot, which hoovers up resources stashed in the game world.
The site adds that one pack is geared towards boosting your bot's storage capacity, and it costs $4.99 / approx. £3.15. The second pack will improve the bot's personality, which also costs $4.99 and one more that speeds it up - $4.99, again.
Last week Visceral Games claimed that Dead Space 3's microtransaction model exists because players want "instant gratification", and are often happy to pay for the pleasure.
What do you make of the above? Is having the option to boost going to become a staple of gaming, thanks to its prominence in mobile titles, or is it a cheeky cash-grab on behalf of EA? Let us know below.