Dark Souls director Hidetaka Miyazaki has stated in a new interview that his game's difficult probably put off a lot of people from playing it, and he's now toying with the idea of an easy mode.
The From Software developer explained to Metro that, "I personally want my games to be described as satisfying rather than difficult. As a matter of fact, I am aiming at giving players sense of accomplishment in the use of difficulty. Having said that, however, it is true that Dark Souls is rather difficult and a number of people may hesitate to play."
"This fact is really sad to me," Miyazaki continued, "and I am thinking about whether I should prepare another difficulty that everyone can complete or carefully send all gamers the messages behind our difficult games."
Miyazaki pondered, "However, I suppose gamers do not particularly prefer easy games. What they want is interesting and worthwhile games to play, so I think it is natural that hindrance or stress that does not attribute to such interesting and worthwhile elements will be removed in the end."
"If the number of easy games is increasing nowadays, I guess it is because difficulty is not related to interesting and worthwhile game elements in many games among players," Miyazaki concluded.
What do you think of Dark Souls' challenge? Would an easy mode be a crap idea, or is accessibility still crucial today? Let us know below.