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Dark Souls 3: Miyazaki isn't "proud" of how the studio dealt with poise debacle

And we still don't know what it even is.

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Dark Souls 3's poise stat has been a bone of contention amongst players for a while now, with no one knowing what the hell it actually does.

There have been attempts by the community to find out, but all From Software have said on the matter is that the poise stat is "working as intended," which has helped no one.

Kotaku broached the subject of poise with series director Hidetaka Miyazaki, and while he didn't offer any further insight into what the stat is and how it works, he did indicate that the studio could have handled it better.

"This isn’t something we are particularly proud of," he said in response to a question about From Software's vague statements about poise. "With how things are handled now, it can be improved and this is an agenda item we’ll be working on in the future."

So the mystery continues around poise, but we can be fairly confident that a similar situation won't pop up again with future titles. So that's something.

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