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Check Out the First 30 Minutes of Chrono Trigger Successor I am Setsuna in Action

Is Square Enix's new retro-style RPG a worthy take on Chrono Trigger or just empty nostalgia bait? Check out the opening chapter and decide for yourself.

This article first appeared on USgamer, a partner publication of VG247. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team.

Square Enix established the Tokyo RPG Factory studio for the express purpose of creating games that deliberately look back to the publisher's most beloved classics — not to create sequels, exactly, but to produce new works that carry forward the spirit of those classics.

The studio's first effort, I am Setsuna. (yeah, there's a period in there, like the exclamation points in Punch-Out!!) debuts in the U.S. today on PlayStation 4. And it is, without question, based on Super NES classic Chrono Trigger. From the battle system to the world map style to the atmospheric music, the game wears its influences on its shoulders. Is that a good or bad thing, though? Our review will run soon, but in the meantime, you can check out the game's opening chapter here:

Watch on YouTube

It definitely starts strong. Whether it can maintain interest for 20-30 hours, however, is a different matter altogether. We'll weigh in once we have a chance to see how it holds up for ourselves.

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