E3 2009 headlines

E9 2009 demo of The Last Guardian “specced up” for the show

Like so many E3 demonstrations, there was a bit of smoke and mirrors at work.

  • Moore: E3 "was a lot better last year" than '07 or '08

    EA Sports president Peter Moore has said last year’s E3 was miles “better” than the 2007 and 2008 versions of the US show.

  • Nelson - PS3 will soon be "off," covered in "dust"

    We don’t care if this is old. Nelson told HipHopGamer at E3 that PS3’s going to be gathering dust soon thanks to Metal Gear: Rising going multi-plat. “I’m going to be happy when I come to your place next time and I see your PS3 off with dust on it,” said the exec. “That’s all […]

  • Iwata: Nintendo's E3 press conference was a bit rubbish

    Nintendo president Satoru Iwata said in the firm’s Q1 investor call this month – we think he did, anyway: this is according to NintendoEverything – that Nintendo’s E3 briefing was a bit rubbish. For shame. “As for the media briefing at E3, of course we had many internal discussions after that,” he said. “Honestly speaking, […]

  • Sega - Aliens Vs Predator spine-ripping kill is "the money shot"

    The best moment of Rebellion’s Aliens Vs Predator, according to European brand manager Rob Bartholomew, is akin to pornography. The spunky bit of pornography. “It’s got to be the trophy kills on the predator,” Bartholomew said when asked about the game’s signature moment, talking in the official Sega E3 podcast. “We’ve just been trying it […]

  • Spielberg gets ideas from games like Splinter Cell

    According to Ubisoft’s Maxime Bernard, when Steven Spielberg was at E3 he mentioned that he gets some of his ideas from games like Splinter Cell. “He had an entourage… and he said to his friend ‘it gives us a lot of ideas, it’s very inspiring'” Bernard told OXM. “I was thinking, like, wow. If we […]

  • Suda, Hino and Mizuguchi agree that E3 was all about motion control

    Grasshopper Manufacture’s Goichi Suda, Level-5’s Akihiro Hino, and Q Entertainment’s Tetsuya Mizuguchi chat about E3 in the latest Famitsu, and all seem to agree that motion control stole the show. “Hardware-wise, it was all about Project Natal,” Suda told the magazine. “It’s hard to really understand it unless you use it, and it remains to […]

  • Greenberg: MS E3 was "historic" - Sony did a "good job" too

    Xbox 360 product boss Aaron Greenberg has said he believes Microsoft’s E3 performance was nothing short of “historic.” He also revealed that he owns a PS3, plays games on it and reckons Sony did a “good job” in LA earlier this month. “Last year there were so many big games that we showed. We had […]

  • Yamauchi: GT5 release date will be announced "soon"

    In a mini-interview with motor enthusiast site autoweek at E3 earlier this month, Polyphony’s Kazunori Yamauchi has said the release date for Gran Turismo 5 will be announced “soon.” “We made the announcement today that [the handheld game player PSP GO] is coming out Oct. 1 [with Gran Turismo 5 on it],” told the site […]

  • Nintendo on cross platforming: "We don't do it for the sake of doing it"

    Denise Kaigler, VP of corporate affairs for NOA, has said that it’s not Nintendo’s intention to bring what works on DS over to Wii just “for the sake of doing it”. It only gets a console version if the company feels it would be a good fit. “What we do is look at games that […]

  • Cage walks through Heavy Rain - three-part movie

    IGN’s posted three movies of a live E3 demo of Heavy Rain, with the game being played by Quantic Dream’s David Cage. It’s a 15-minute play-through of the scrapyard sequence with Cage and two IGN editors talking over the top. If it’s bonkers real-time graphics you’re after, look no further. The game’s out later this […]

  • Crackdown 2 set in future PC, gameplay has been "altered significantly"

    Ruffian’s given up more on Crackdown 2 in an interview with Edge, saying the game is set in a future version of Pacific City and has all-new gameplay. “From an environmental point of view, you probably would look at it as being an entirely new map,” said creative director Billy Thompson. “It’s still Pacific City […]

  • Acti boss - PS360 motion tech "logical" after Wii's success

    Motion-sensing was a done deal after the popularity of the concept of Wii, Activision president Mike Griffith told GI at E3. “Those are logical directions for Sony and Microsoft and obviously they’re seeing what everyone else is seeing – that the consumer has responded well to the physical interface of the Wii,” he said. “This […]

  • Schafer: Lemmy "invited me to his house"

    Lemmy is probably one of the most awesome people to have ever lived. He’s seriously fucking awesome. Having him in Brutal Legend instantly makes the game more awesome to the power of ten. But what, Tim-Schafer-talking-to-VG247-at-E3, was Lemmy like to work with? “Lemmy was a really mellow guy, a really quiet guy,” Schafer told us. […]

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