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Capcom shuts down Vancouver-based studio responsible for Dead Rising

Capcom announced earlier today it had canceled multiple projects at the Vancouver-based studio responsible for the Dead Rising series. It has now confirmed the studio has been closed.

Speaking with GI.biz, a Capcom spokesperson confirmed news of the Vancouver studio's closure.

"Capcom is currently reviewing the allocation of its development resources that support the production of world-class content," reads the statement to GI.

"Capcom has been focused on increasing the efficiency and growth of its game development operations. To support this objective, new R&D facilities and annual hiring have been underway at the Osaka headquarters.

"In consideration of this process, as a result of reviewing titles in development at Capcom Vancouver, Capcom has decided to cancel the development projects at this studio and will concentrate development of major titles in Japan.

"As part of this overall direction, the studio will suspend operations, effective today, so the current staff will be laid off and the office will be closed. We appreciate the hard work and contributions of all the studio team members in creating unforgettable gameplay experiences for the Dead Rising series and Puzzle Fighter," the representative said.

The firm announced this morning it had canceled various projects at the studio, which resulted in a loss of ¥4.5 billion ($40 million).

In February Capcom announced it had canceled at least two projects at the studios: an unannounced action-adventure title, and the next Dead Rising title.

At the time of the announcement, 50 developers at the Vancouver studio were let go. Today's closure has affected 158 employees, and a small number of staff will remain on-board until January to finalize things.

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Stephany Nunneley

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Half-blind/half-dyslexic, bad typist, wine enthusiast, humanitarian, intellectual savant, idiot savior, lover of all things nonsensical, animal hoarder and highly sarcastic.

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