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Capcom buys second Unreal Engine 3 license

Capcom's bought a second Unreal Engine 3 license for an as-yet unannounced game. The title's being developed in Europe, apparently.

Press release after the link.

OSAKA, JAPAN (June 25, 2008) — Capcom Co., LTD., a leading developer and publisher of video games, with corporate headquarters located in Osaka, Japan, announced today that it has entered into an agreement to license Unreal Engine 3 from Epic Games, Inc. This is the second agreement between Capcom and Epic Games on licensing Unreal Engine 3.

"Unreal Engine 3 is a perfect fit for this project being developed in Europe, and is capable of ensuring a high-quality game experience. Not only does the development team have thorough knowledge of Unreal Engine 3, the general versatility of Unreal Engine 3 will fully meet the requirements particular to this project", said Keiji Inafune, Managing Corporate Officer, R&D Management Group of Capcom. "Unreal Engine 3 comes with a wide variety of functions required for next-generation game development, and it provides ease of use. On top of that, one of the major advantages is the well-established support system. We are delighted to enter into this license agreement, and have strong backup by Epic Games. With Unreal Engine 3, we can expect high development efficiency as well as high creativity within the development team."

"We’re very excited that Capcom has, once again, chosen to use Unreal Engine 3 for one of their upcoming games,” said Mark Rein, vice president, Epic Games. "Capcom is a legendary company in our industry and it is an honor to be able to work with them."

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Patrick Garratt

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Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.
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