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Burnout Paradise confirmed for PC

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EA's confirmed that Burnout Paradise is to release on PC.

Apparently, the new version will be "customized with expanded multiplayer, enhanced online features, and community driven content."

Criterion's webcast today at 4pm BST is going to carry more info, apparently.

There's a press release after the link.

EA's BURNOUT PARADISE REVS ITS ENGINES ON THE PC
Guildford, UK. – May 9, 2008 – Criterion Games, a studio of Electronic Arts, (NASDAQ: ERTS) today announced that the award-winning driving game Burnout™ Paradise is being rebuilt specifically for the PC. Burnout Paradise will be the first Burnout title ever made for the PC, customized with expanded multiplayer, enhanced online features, and community driven content.

Originally released for the PLAYSTATION®3 computer entertainment system and Xbox 360™ videogame and entertainment system, Burnout Paradise has won over 55 awards worldwide. Burnout Paradise delivers an open-world environment built for intense speed, excitement and exploration and sets a new standard in the seamless transition from single-player offline to social online gameplay.

Burnout Paradise for the PC will combine all the open world racing, intense speed and action of the original game with new gameplay for the PC version.

Gamers can tune into a live webcast at www.criteriongames.com at 8:00 AM PST on Friday, May 9 for more details on this announcement. For more information about Burnout Paradise, please visit www.criteriongames.com or the EA press website at www.electronicarts.co.uk/press.

Burnout Paradise for the PC has not been rated by the ESRB or PEGI.

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Burnout Paradise

PS3, Xbox 360

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Patrick Garratt

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Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.

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