Skip to main content
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Blizzard to address Tol Barad balance issues

20110112toldbarad

An assault on Tol Barad is one of the toughest challenges in World of Warcraft - so tough, in fact, that Blizzard have caved to vocal criticisms and agreed to rebalance the whole shebang.

MMOCrunch flagged a blog post from Cory Stockton in which the lead content designer promises a Tol Barad fix.

“[W]e intend to make several updates in the next minor patch to address design and balance issues affecting attackers that we can’t address with hotfixes. For example, we plan to alter the battle slightly so that a team with two bases captured can more quickly and easily capture the third, as opposed to a team with one or zero bases. This way, if the defenders turtle up, it’ll be a little easier for the attackers to take their last base before the defense can take one of the attackers’ other bases.”

Stockton adds that "While the attackers may always face somewhat of an uphill battle, the defenders should feel much more pressure not to lose than they do currently. Just the same, the attacking faction should feel motivated to take Tol Barad back, but they shouldn't feel that the odds are insurmountable."

The island of Tol Barad was introduced with the Cataclysm expansion as a PvP zone for level 85 characters, in which quests and the Baradin Hold raid are only accessible to those holding the castle.

Its steep attacking difficulty is so unpopular that its complaint forum thread is vociferous even by WoW's usual standards.

Sign in and unlock a world of features

Get access to commenting, homepage personalisation, newsletters, and more!

In this article

World of Warcraft

PC, Mac

Related topics
About the Author
Brenna Hillier avatar

Brenna Hillier

Contributor

Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.
Comments