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Bleszinski: Gears of War "is no longer a game: it's a platform"

Gears of War 2 dev lead Cliff Bleszinski, speaking at a recent event for the game in London, said that additions to the sequel over the first title have moved it from a game into a "platform."

"It's no longer a game: it's a platform," he said. "Each mode is huge.

"The campaign's longer, the co-op has two… basically you can play through the campaign and then Horde, as well as the many multiplayer modes.

The sequel's longevity isn't in question, said the developer, who said the idea of the game's development was to "build a package that people will play for months, if not years, to come."

Gears of War 2 ships for 360 on November 7. For the rest of our coverage from the event, including play impressions and new shots, click this.

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Gears of War

Xbox 360, PC

Gears of War 2

Xbox 360

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Patrick Garratt

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Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.
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