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Auto Chess is being adapted into a MOBA

Time is a flat circle, I swear to God.

Right. So. Auto Chess is being turned into a MOBA.

The news was broken earlier this month by publisher Dragonest - as spotted by Kotaku - which said that that it would be adapted into a MOBA title featuring all the of the characters and heroes from the Auto Chess game.

The title will apparently be free, boast both day and night versions as well as destructible objects. In a video, Dragonest said one of Auto Chess MOBA's core design pillars was "fairness," meaning no pay-to-win mechanics.

Why is this news weird? Well, Auto Chess - an example of the auto battler genre - has its roots in the modding community for MOBA Dota 2. In 2019, developer Drodo Studio created Dota Auto Chess as a Steam Workshop for that title, which attracted millions of users within just a few weeks.

Dragonest partnered with Drodo to make an official version of Auto Chess, while Valve made its own take on the new genre with Dota Underlords.

Meanwhile, League of Legends maker Riot also got into the mix, creating Teamfight Tactics.

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Alex Calvin avatar

Alex Calvin

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Alex Calvin is a freelance journalist and writer covering the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he launched PC games b2b site PCGamesInsider.biz for Steel Media and has written for the likes of GI.biz, Eurogamer, Kotaku UK, VGC, Games London, The Observer/Guardian and Esquire UK. He can be found on Twitter @gamesbizuk.

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