Caty McCarthy
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Animal Crossing Pocket Camp Guide - Tips and Tricks, Beginners Guide
This Animal Crossing Pocket Camp guide will give you all the tips and tricks you need. Our beginner's guide includes the best ways to earn bells and leaf tickets, fishing, unlocking all Animals and Characters, sending gifts, the Holiday Event, KK Slider question, and how to get all the villagers and learn their resources and themes.
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Remember When… A Final Fantasy 7 Tech Demo First Baited Fans Into Wanting a Remake
With Final Fantasy 7 Remake's new delay, let's look back on the first glimpse we got of a better-looking Cloud.
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Sonic Mania Review: Rolling Around at the Speed of Schmaltz
Sonic's first true 2D, pixelated outing since 2004's Sonic Advance 3 was well worth the wait.
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The Real-World Problems Behind Persona 5
Behind every Palace of Persona 5, there’s a real-world scandal.
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Persona 3: Dancing in Moonlight and Persona 5: Dancing in Starlight Review
Wake up, get up, get out on the dancefloor.
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The Persona Spin-Offs That Should Totally Exist Someday
A few months ago Atlus released a survey asking fans what they want next from the Persona series, so we thought of our own ideas.
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How the "Last Living Soviet Video Game Developers" Recruited Chapo Trap House for Disco Elysium
ZA/UM Studio and Virgil Texas of Chapo Trap House tell us how they became comrades for a video game.
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Disco Elysium Coming to Consoles Next Year, Devs Confirm
A soundtrack, art book, and more are also in the works.
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Monster of the Week: The Godfather of the Necromorph on Creating Dead Space's Famous Creature
Dead Space designer Ben Wanat tells us about the creation of the Necromorphs, one of last generation's most iconic monsters.
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Monster of the Week: How Resident Evil 2's Tyrant Got Even More Terrifying in the Remake
For our last Monster of the Week, we learn how The Tyrant, or Mr. X, became even scarier in 2019.
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Little Town Hero Review: I Can't Be Your Hero Baby
Game Freak's bite-sized RPG carries a lot of charm, but also a lot of frustration and boredom.
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Naughty Dog Wants The Last of Us Part 2's Combat To Make You "Vulnerable"
The Last of Us Part 2's lead game designer tells us about how AI has been overhauled for both enemies and companions, and more.
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Naughty Dog Wants to Ensure The Last of Us Part 2 Runs Well on Vanilla PS4
Naughty Dog tells us how it's trying to avoid the performance disparity plaguing some triple-A games on vanilla PS4s.
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Overland Review: Where Not Even Knife-Wielding Dogs Can Save You
Overland is finally out, and it's more brutal than we imagined.
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The Last of Us Part 2 Won't Have Multiplayer After All [Update]
Sorry Factions fans: The Last of Us Part 2 will not have a multiplayer mode.
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Sly 2: Band of Thieves' Stellar Heists Still Can't Be Topped, 15 Years Later
Sly 2 turns 15, making us all feel very, very old.
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What To Read, Play, and Watch Before Playing Telling Lies
Back at GDC 2019, Sam Barlow filled us in on the syllabus for Telling Lies.
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How Chanbanhi is Turning Video Game Memes Into an Artform
We catch up the editor behind those viral Animal Crossing edits you've probably been seeing around lately.
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Zachtronics' New Visual Novel Eliza Reckons With an Industry and Generation in Burnout Crisis
We talk to developer Matthew Seiji Burns about his prescient upcoming visual novel, a surprising departure for a studio known for puzzle games.
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Inside Modern Warfare's Push to Rebuild Call of Duty's Multiplayer From the Ground Up
Animation director Mark Grigsby and multiplayer design director Geoffrey Smith break down the huge overhauls in Modern Warfare.
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7 Classic Trainers We Spotted in Our Pokemon Masters Hands-On That Fans Will Remember Fondly
We got extensive hands-on time with Pokemon Masters. Here are some of the cool trainers from deep in Pokemon history that we spotted.
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"We're Never Gonna Make an Apex 2:" Apex Legends Devs Look Ahead to Season 2, and Way Beyond
At EA Play last week, we interviewed Apex Legends' executive producer and lead product manager about all the changes coming this summer.
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What Game Are You Playing Over 4th of July Weekend?
COMMUNITY QUESTION | It's a long weekend for some folks, or a fractured week for others. Anyway, what are you playing?
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No Straight Roads is a Musical Action-Adventure Where You Don't Necessarily Need Good Rhythm
Directed by the lead game designer of Final Fantasy 15, No Straight Roads is a music-driven action-adventure game inspired by all genres.
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Tokyo RPG Factory on How the Studio's Classic RPG Inspiration Fuels the Action-RPG Oninaki
Don't worry, Oninaki is still going for that classic JRPG feeling. Just in a less obvious way.
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How John Wick Hex's Action is Designed With the Help of the Film's Fight Choreographers
We check out the unique strategy game being developed with consultation from the film series' creators.
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Cyberpunk 2077 Quest Director on The Witcher 3 Comparisons, Life Paths, and Keanu
At E3 2019, we sit down with the director of Cyberpunk 2077's quests to learn about how Night City, life paths, and more will affect how the story unfolds.
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Ninja Theory's Next Game, Bleeding Edge, Hitting Technical Alpha Later This Month
Bleeding Edge was officially revealed at the Xbox E3 press conference.
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EA Announces New EA Original Rustheart, A Game About Customizing and Befriending a Big Robot
It's Iron Giant, the game.
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Dig Dog Is A Cute Roguelike About Digging For Bones. It Was Also Developed Without Hands
How Rusty Moyher developed an entire game without using his hands.
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How Sokpop Collective Found a Way to Make Small Games for a Living With Patreon
Meeting the "Game Dev Boy Band" who have rewritten the rules of sustainable indie game development.