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Articles (Page 114)

Living in Los Santos
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Living in Los Santos

Rockstar prides itself on GTA's convincing world. How can games ensure their setting is truly immersive?
Wind Waker HD: Remaking a Classic
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Wind Waker HD: Remaking a Classic

We talk to Zelda boss Eiji Aonuma about revisiting a 10-year-old project and the unreliability of memory.
Blizzard's Redemption?
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Blizzard's Redemption?

Eurogamer's Wesley Yin-Poole on Diablo 3, Reaper of Souls and the complicated conversation surrounding the Auction House.
Can an Inquisition Save Dragon Age?
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Can an Inquisition Save Dragon Age?

Bioware released a great deal of info about the newest Dragon Age at PAX. Will it be enough to save the series?
The Play's the Thing
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The Play's the Thing

Smarter writing in games is a good thing, but let's not forget the importance of intelligent systems, says Eurogamer's Chris Schilling.
The Hidden Depths of Otaku Games
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The Hidden Depths of Otaku Games

Are titles like the upcoming Senran Kagura Burst nothing but fanservicey pandering, or do they offer something more? Pete chats at length with Xseed and NIS America about the more misunderstood end of Japanese video game culture.
The Wonderful Kamiya
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The Wonderful Kamiya

Eurogamer's Martin Robinson gets up close and personal with the outspoken director.
The Happiness of Michel Ancel
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The Happiness of Michel Ancel

Eurogamer's Tom Phillips on Ubisoft's jolliest studio head, the trials of Rayman and what's next for Beyond Good & Evil.
With Metroid, Indies Do What Nintendon't
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With Metroid, Indies Do What Nintendon't

Even though the people behind the Metroid series seem content to let their beloved creation lie dormant, independent developers are picking up the slack.
Why I'm Not Playing Plants vs. Zombies 2
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Why I'm Not Playing Plants vs. Zombies 2

Popcap's implementation of free-to-play mechanics in Plants vs. Zombies 2 may not be "that bad" compared to its rivals, but that doesn't mean we should defend it, says Pete.
Xbox One is Finding Its Stride
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Xbox One is Finding Its Stride

Eurogamer's Tom Bramwell still won't buy one for now, but reckons a lot of people will.
The New Dark Age of Dragon Quest
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The New Dark Age of Dragon Quest

As the classic RPG series marches on in Japan with no sign of overseas versions, fans need to face facts: Dragon Quest may be dead in America.
What ID@Xbox Means for Gamers
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What ID@Xbox Means for Gamers

Eurogamer's Wesley Yin-Poole speaks with Microsoft's Chris Charla about Xbox One's self-publishing program.
How Konami Remade Its Own HD Remake
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How Konami Remade Its Own HD Remake

Digital Foundry's John Linneman explores the drastic effect the recent Zone of the Enders HD patch had on performance.
To Catch a Thief
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To Catch a Thief

The fourth Thief game is out next February. Isn't it about time you caught up with Garrett's misadventures?
Anything But Brown Manshoots
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Anything But Brown Manshoots

The 7 Day FPS movement is trying its best to keep an oversaturated genre fresh and exciting.
How to Build a AAA Studio Overnight
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How to Build a AAA Studio Overnight

Ubisoft Toronto's about to launch its first game with Splinter Cell Blacklist - but this is no start-up story. Eurogamer's Martin Robinson reports.
Starship Command: A Retrospective
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Starship Command: A Retrospective

Eurogamer's Graeme Virtue Treks himself before he wrecks himself on a little-known '80s space sim.