Articles (Page 112)
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Need for Speed Rivals' All-Drive Makes Online Less "Scary"
Need for Speed executive producer Marcus Nilsson talks Rivals' online mode, next-gen consoles, and the second-screen.
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Need for Speed Rivals Producer: Racing Genre "Needs Innovation"
Need for Speed executive producer Marcus Nilsson believes the racing genre should "get its act together" and start innovating.
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Five Tantalizingly Untranslated PSP RPGs
These last-gen stragglers may never make their way to English-language territories, and they may never see new life on the Vita... but they should.
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Eurogamer's Martin Robinson explores Mark Foster's mysterious gem, and why it was a highlight of the Eurogamer Expo.
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Shortly after the release of Beyond: Two Souls, Eurogamer's John Teti looks back on David Cage's miserablist marvel from 2010.
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Clicking Bad is Like Breaking Bad Meets Cookie Clicker
In lieu of an official Breaking Bad game, have this worryingly addictive mix of Cookie Clicker and meth.
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How to Be a Pixel Artist... for Shovel Knight
Yacht Club Games' Nick Wozniak talks about the ins-and-outs of creating pixel art.
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This week in our roundup of all things Japanese, we discuss Nyu Media's "third wave" of doujin titles for PC, a great value bundle of Japanese indie games, some new footage from the Atelier Rorona remake, Tales of Smartphones... plus pigeons and ponies.
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BMX Bandits: The Joy of Grand Theft Auto V's Bikes
Eurogamer's Tony Coles turns up the pedal power and bikes around San Andreas.
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Dungeon Keeper or Heroes of Dragon Age? Take Both - They're Free (sort of)
Coming soon to a mobile device near you: a remake of the 1997 Peter Molyneux classic, and a squad-strategy game based on Bioware's RPG series.
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Pokemon X and Y Guide: Which Game to Buy, Beginners Tips, What to Do, Where to go
Need some help with Pokemon X and Y? Here's what you need to know to get up and running quickly. Where to begin, what to do, where to go. super training - and what you can create with mega evolutions!
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I Wish More Games Imitated Bad Television
Eurogamer's Chris Donlan reveals a worryingly comprehensive knowledge of Storage Hunters.
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Dark Souls II: The Difficult Second Game
Eurogamer's Simon Parkin sits down for a fireside chat with director Yui Tanimura.
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Happy Birthday, Gabriel Knight
As Jane Jensen celebrates the 20th birthday of one of her most beloved creations with an all-new remake, we look back on a game that helped bring the medium into a new era of mature, thoughtful interactive entertainment.
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JPgamer: Dragons in Your Pocket
This week in our roundup of all things Japanese, we talk the Dragon Quest I-VIII iOS ports and what Idea Factory International are up to, plus news on Drakengard 3, that Dengeki Bunko fighting game and a Kickstarter that may be of interest to dating sim fans.
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This week in our roundup of all things Japanese, a spotlight on doujin publisher Nyu Media, plus news from Gust, Compile Heart, Sega and Square Enix -- including a Final Fantasy XIV announcement sure to please long-serving classic JRPG fans.
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Indies and the Next Generation of Consoles
Eurogamer's Wes Yin-Poole looks at Microsoft, Nintendo and Sony's fight for the future.
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Eurogamer's Richard Cobbett goes behind the scenes on BioShock: Burial At Sea, and the impossible city's improbable return.
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GTA V Microtransactions: Stealing Money is Good. Buying Money... Not so Much
With GTA Online soon to go live, Team USG talks about the game's microtransactions: what they're hoping for - and what they're worried about.
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As The Dust Clears: Where is CCP Games's First-Person Shooter Today?
USGamer takes a brief look at where CCP's highly ambitious but deeply flawed DUST 514 stands today.
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How to Play Grand Theft Auto V in Minecraft
This may be the closest thing any of us will ever come to GTA V on the PC for a while.
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My Life as a Pokémon Trafficker
Eurogamer's Rich Stanton describes the strange effect Pokémon had on him as a player.
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The Classic Gamer's Tokyo Shopping Guide
Headed to Japan soon on vacation? Business? Looking to buy while the exchange rate is still tilted in your favor? Here's where to find the best selection and deals on retro games.
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Great PC Games to Play on Low-Spec Systems
Not all PC games require expensive graphics cards and massive rigs. Here are 16 great PC games that you can play on a typical budget system - or even a laptop.
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GTA V Trailer: Reactions and Comments
This morning's latest GTA V trailer certainly looks like an impressive technical achievement, pushing the series to ever-greater heights. But is it all good? The USgamer team weighs in with their hopes, dreams... and fears.
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Most Wanted: Our Next-Gen Launch Titles of Choice
The PlayStation 4 and the Xbox One will both be with us by the end of the year. The USgamer team scratches its collective chins (and strokes beards where applicable) and attempts to figure out what each platform's "must-have" launch titles will be.
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In this week's round-up of all things Japanese, we ask where all the Japanese next-gen games are, and there's news on Guided Fate Paradox, Idea Factory, Bunny Must Die, "Western JRPG" Septerra Core and a teaser from Treasure.
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GTA V Makes Me Want PS4 and Xbox One Right Now
The open-world fun of GTA V calls for a feature not found on current-gen consoles.
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Breaking Bad is Over. So Where's the Video Game?
Despite its emphasis on crime, conflict, and violent means to ends, television's most critically acclaimed show doesn't lend itself to a game adaptation.
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Eurogamer's Jeffrey Matulef talks with the legendary dev about internet rage, his formative years, and the game he's most proud of.
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You Know You Want To Play Massively Multiplayer Pong
If only so you can say you did. Torus Pong is a radial multiplayer Pong that demands a chance.
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Did you miss any of our Eurogamer Expo coverage? Here's a handy round-up of everything we saw.
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Eurogamer's Craig Owens tells the story of the fans who cracked Grand Theft Auto V's secrets, and how they did it.
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Indies Did This: Scammers and 3D Gemini Rue
In this week's Indies Did This, we have procedurally generated murder mysteries, a hilarious e-mail exchange and more.
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Making Sense of Valve’s Steam Living Room
What is Valve's real focus for SteamOS, Steam Machines, and the Steam Controller?
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From Zero to Hero: The Wind Waker's Strange Transformation
How a former black sheep of the Zelda series turned its reputation around.
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EGX: How Sony's Changing Publishing
Sony's Shahid Ahmad on the company's attitude towards indies.
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Ice-Pick Lodge on the Making of Monsters
USGamer talks to Ice-Pick Lodge, the creators of Knock Knock, about all things monstrous.
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What The Hell Is Cookie Clicker?
Click cookies, win prizes that make you click cookies better. USgamer explores the world of Cookie Clicker.
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The Sims 4: Mixed Feelings Have Never Been so Much Fun
While the fourth generation Sims game is still a long way from release, its Sim and building creation tools are already looking absolutely phenomenal.
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AMD's Mantle and Why Valve Might Want to Worry
We take a quick look at the Mantle API which AMD announced today and what it might mean.
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Valve's Second Announcement: Taking on PCs and Building a New Controller?
The Steam Machine isn't just a console, it's an attempt at total living room domination.
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Two Things GTA V Does Really Well
GTA V has attracted its fair share of criticism since launch, but what are its positive qualities?
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Inside Paradox, the Strangest Company in Games
Eurogamer's Paul Dean tells the story of the Swedes who say what they think.
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Indies Did This: Viva la Game Jams!
This week, Cassandra Khaw gets on her soapbox and breaks down why game jams rock.
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Final Fantasy XIV: One Month Later
Has the reborn realm lost its luster, or is it in the game for the long run?