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An in-depth look at The Division's high-end marksman rifle Tenebrae

If you're still leveling up and hoarding away your credits for that special purchase, you should check out the review for the Tenebrae.

Tenebrae is a unique high-end marksman rifle based on the SCAR-H. You can craft it using a high-end blueprint or buy it from the vendor in DZ 06. If you go down the crafting route, bear in mind that the base damage value can fluctuate between the ranges detailed in the blueprint.

Named weapons in The Division come with a fixed set of talents and a fancy skin that can't be swapped out. The great thing about this particular rifle is that you can mod the crap out of it.

Another feature of the named high-end weapons is that they have a fixed set of weapons talents. Three need to be unlocked, whilst the fourth is always active. In this case the active talent is Proficient, which means that there's a 46% bonus chance of the first bullet shot out of combat resulting in a critical hit.

And I desperately want one.

Check out Alex's video above for more details and a look at how the Tenebrae measures up in combat.

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