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It's taken over 10 years, but Halo 3 is getting a brand new multiplayer map

343 Industries has announced that a new map is coming to Halo 3 via Halo: The Master Chief Collection, and it'll be the first new map since 2009's Mythic II Map Pack.

In a blog post released on Halo Waypoint on Friday, developer 343 Industries announced that a new map is coming to the game from the canceled Halo Online project that was developed by Saber Interactive.  This is likely the “new place” part of the "new place and way to play" that 343 teased just last week.

In case you're unaware, Halo Online was a free-to-play Halo multiplayer release that only ever saw action in Russia in 2015 that was built on a modified version of the Halo 3 engine. Halo fans have been curious about the game ever since it launched, and repeated attempts enthusiasts have made to get the game online (unofficially) have been quickly derailed by Microsoft.

Eager to add more content to Halo: The Master Chief Collection, though, it looks like 343 is finally raiding the Halo archives and bringing some long-lost content to the active compilation game.

Some digging by the folks over at Kotaku seems to suggest that the incoming map will be 'Waterfall', a canceled Halo Online map that never actually launched in the short-lived F2P title. Curious.

You'll need to be a member of the Halo: The Master Chief Collection's beta flighting program if you want to get a taste of this new map as soon as possible. It looks like it could be added to the beta flighting as soon as February 18.

As we've already reported, this update will also add FOV slider support on Xbox consoles next week, too.

This isn't the end of the line for The Master Chief Collection, either: 343 has asked fans whether they wanted raytracing support for the Xbox Series X and Series S edition of The Master Chief Collection.

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In this article

Halo 3

Xbox 360, PC

Halo Online

PC

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Halo: The Master Chief Collection

Xbox One, PC

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About the Author
Dom Peppiatt avatar

Dom Peppiatt

Editor-in-chief

Dom is a veteran video games critic with 11 years' experience in the games industry. A published author and consultant that has written for NME, Red Bull, Samsung, Xsolla, Daily Star, GamesRadar, Tech Radar, and many more. They also have a column about games and music at The Guardian.
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