Guerrilla Games’ Herman Hulst is now responsible for 14 internal PlayStation development teams in his new role as head of worldwide studios.
As Hulst takes on the new role immediately, Shuhei Yoshida will start up a new initiative looking after external indie creators.
Hulst has been responsible for overseeing Guerrilla Games’ hits including Killzone, Horizon: Zero Dawn and most recently working with Kojima on Death Stranding.
“I have worked closely with PlayStation and the entire Worldwide Studios family since 2001, and I have the utmost respect and admiration for the creative talent and ambitious ideas within the network of studios across the US, Europe, and Japan,” said Hulst in a statement.
“I am beyond excited to have the opportunity now to lead such an inspired and talented team whose singular mission is to build amazing games for PlayStation fans.”
Shuhei Yoshida’s new initiative will focus on external devs that are creating “new and unexpected experiences”. Yoshida plans to kit out indies with the right tools, technology, and services for future PlayStation titles.
“I am thrilled to announce Shu Yoshida as head of this new initiative,” said Jim Ryan, President and CEO of Sony Interactive Entertainment.
“Everybody knows just how passionate Shu is about independent games – they are lifeblood of the industry, making our content portfolio so special for our gamers. These wildly creative experiences deserve focus and a champion like Shu at PlayStation who will ensure the entire SIE organization works together to better engage with independent developers through a culture of supporting and celebrating their contributions to PlayStation platforms”.
The executive shuffle comes as Sony prepares for the worldwide launch of the PlayStation 5 in 2020, and following the departure of worldwide studios chairman Shawn Layden.