Bethesda recently launched a Fallout 76 premium service, and, much like the game in its original state, it’s substantially less impressive than marketing would have you believe.
In order to gain access to Fallout 76’s newfound suite of prestige and privacy, simply named Fallout 1st, you’ll have to fork over $12.99 a month to Bethesda, or commit to a whopping $99 annual fee. Naturally, players aren’t very happy about paying even more money for Fallout 76, especially given that the highly-anticipated Wastelanders DLC has been delayed.
As part of this premium deal, you’ll gain the ability to form private servers for you and your pals, access to unlimited storage, and a unique survival tent that you can use as a fast-travel point. Luckily, only the person who creates the server has to actually pay, so you can split it 12 ways with your 11 mates if that’s what you’re into. Or you can be the breadwinner and invite your non-premium friends to your very premium apocalyptic, Appalachian wasteland. Up to you.
Or at least you could have done, if it wasn’t broken. An Unofficial but Comprehensive Bug Roundup recently emerged on Reddit, which points out a variety of issues currently plaguing the game. Pets are going missing. The unlimited storage unit actually eats your storage, like a broken vending machine chewing on change. Placing your premium tent on the ground has, in some cases, resulted in every single player in a server being immediately booted.
Some players on PC are even having trouble actually purchasing Fallout 1st. This was quickly resolved in a roundabout way by Bethesda, but it doesn’t detract from how funny not being able to buy the package in-game is. The one that really takes the cake, though, is the issue listed on the bug roundup as “private servers are in no way private.” Hilarious.
If Fallout 76 as a whole is anything to go by, Bethesda can probably plug the holes in the sinking ship that is Fallout 1st and reappropriate it into what it was originally supposed to be. The fact remains, however, that they did release a broken game, for which people paid actual money, fixed it, and are now trying to sell yet another broken thing. Not the best look, especially when placed in contrast with Fallout creator Obsidian’s almost unanimous success with The Outer Worlds.