While Death Stranding creator Hideo Kojima isn’t ready to talk about a sequel, he’s aware of why they sometimes need to exist.
Somehow, despite seeing plenty of Death Stranding gameplay, the game remains mysterious. Part of that is intentional, as Kojima and co. try to keep a few surprises for players to uncover on their own.
The other part is owed to the interesting and unique mechanics Death Stranding is introducing, among them, of course, the asynchronous multiplayer Social Strand system. Because many of these ideas are new, director Hideo Kojima says it may take more than one game to solidify it as a genre.
“I’m not really sure,” Kojima told Gamespot when asked if Death Stranding will be turned into a series.
“But the most difficult part is: when you create something new, you have to create a sequel and then a third version, or it would not remain as a genre,” he explained.
“When this game comes out there will be a lot of pros and cons, and [these elements could become the essence of the core part], but I think it’s better that I keep it going in a sequel.”
Kojima added that he’d like to see the Social Strand system continue in other games, but he’s also interested in the idea of straight sequels for Death Stranding. One other reason he might not attempt these, however, simply has to do with how busy he is.
“Why I can’t say it’s definite is because I only have one body, and there’s many projects that I have to be involved with.
“And it’s really tough for me physically to do many things at once. Yeah, probably at least 1.5, and then 2, maybe, at least so that it remains and people are aware of the genre. There are a lot of other projects that come up like TV dramas and things like that. A lot of pitches come my way.”
Death Stranding is out November 8 on PS4.