Death Stranding won’t hold your hand like other games.
If you plan on picking up Death Stranding, know going in the game takes things a bit slow at the start.
Speaking in an interview with Game Reactor, Hideo Kojima said when you play the game, “you are driven in very slowly at the start.” There’s no explanation as to what you are doing, and the story will progress slowly, especially at the beginning.
“It’s not like Terminator or Star Wars. There is no explanation or anything,” he said. “You will feel lost, but don’t worry – you will naturally fit in. The system is explained.”
Because you will gradually figure out the world and what you are able and unable to do, expect things to get fun around the halfway mark, according to Kojima.
“Some people say it’s almost like the movie Alien, where you are gradually finding out what the whole world is about, what you can do and not do,” he said.
“Maybe it gets really fun when you have completed 50 percent of the game. The player, like in shooters and other genres, go into the game with a known rule and you think you know what a game is about. I didn’t want to have that feeling.
“Everyone should start from ground zero. Not knowing how to pick up and play the game. What I have shown makes you puzzled, but it all really makes sense when you play the game.”
Kojima goes on to say everything is up to you in the game, from how you choose to “climb a mountain,” and how you select your path and where to go. And if you die, your soul will need to find your body in the void in order to come back.
Death Stranding is out November 8 on PS4.