Papetura uses the look and texture of paper to create art.
Papetura is a new game from the mostly-one-man team at Petums. The world of Papetura is made entirely from animated paper, which the developer uses to create characters, tell stories and deliver a truly stunning presentation.
The developer modelled the real-world physics of paper, creating every scene by hand. As you might imagine, outside of it behaves, the texture of paper reacts to light and shade in a way you don’t typically see in games, much less at such a micro scale.
Papetura is a point-and-click adventure where the world itself is the puzzle and solution. It tells the story of Pape, who, together with new friend Tura, must protect their paper world. The narrative is entirely delivered through visuals and sounds, which no doubt complicates development even further.
There’s an Amanita Design-like quality to the look of the game. In fact, Machinarium, and Samorost composer Tomas Dvorak (Floex) recently joined the team to create the soundtrack.
Check out the game’s spectacular – and short – new trailer below:
Papetura is coming to PC this year through Steam.