Overwatch update brings Ashe and B.O.B. to all platforms, includes Roadhog buffs, other changes

By Stephany Nunneley, Wednesday, 14 November 2018 21:14 GMT

The Overwatch update 1.30 has left the PTR and is now available for everyone.

The latest Overwatch update brings Ashe to all platforms, but she won’t be added to Competitive Play for another couple of weeks, which is the usual with new heroes.

Along with the new hero, Blizzard has made changes to other characters such as Roadhog, Mercy Reaper, and Symmetra. Players can expect the usual quality of life updates and big fixes.

Full patch notes are below.

 

Overwatch update 1.30

Hero Updates

Added

  • Ashe

General

  • Made jump height consistent across hero roster

Mercy

  • Valkyre
    • Ultimate cost reduced 15%
    • Healing per second increased from 50 to 60

Reaper

  • Hellfire Shotguns
    • Spread randomization reduced by 50%
    • Spread pattern adjusted
  • The Reaping
    • Life steal increased from 20% to 30% of damage dealt

Roadhog

  • Chainhook
    • Decreased the delay before pulling a hooked target from 0.5 seconds to 0.3 seconds
    • Now greatly reduces the target’s momentum upon being hooked
    • Cooldown now begins immediately, instead of after the target has been pulled
  • Scrap Gun
    • Spread pattern adjusted for both primary and secondary fire
      Spread randomization reduced by 50%
  • Whole Hog
    • Knockback maximum velocity increased by 25% (from 8 to 10 meters per second)
      Horizontal recoil decreased slightly

Symmetra

  • Photon Projector
    • Primary fire beam charges up 20% faster

Map Updates

General

  • Reduced the setup timer for Assault, Escort, and Assault/Escort maps from 1 minute to 45 seconds
  • Assemble Your Team timer increased from 10 to 25 seconds in the second round on Assault, Assault/Escort, and Escort maps

UI updates

General

  • Removed the “Unlock All” option in the Hero Gallery

Bug Fixes

A.I.

  • Fixed a bug that caused Mei bots to attempt landing headshots on Wrecking Ball while he was immune to them in Roll mode
  • Fixed a bug that caused bots to get stuck near Point A on Eichenwalde

Heroes

  • Brigitte
    • Fixed a bug that prevented Brigitte’s Whip Shot from going on cooldown if it was interrupted before the chain retracted
  • Doomfist
    • Fixed a bug that prevented victims of Doomfist’s Rocket Punch from ragdolling if they were eliminated by it
    • Fixed a bug that prevented Doomfist’s Rising Uppercut from damaging enemies
    • Fixed a bug that prevented Doomist’s Seismic Slam from dealing damage if he hit by a knockback ability the moment he landed
  • Junkrat
    • Fixed a bug that caused Junkrat to return to his idle animation if he was stunned while using RIP-Tire
  • Lucio
    • Fixed a bug that caused some allied heroes to say their “under attack” voice lines when receiving a friendly Sound Barrier
  • Orisa
    • Fixed bug that prevented Orisa’s Fortify from canceling Doomfist’s Rising Uppercut air control effects
  • Reinhardt
    • Fixed a bug that allowed Reinhardt’s Earthshatter to hit Brigitte when she blocked it with her Barrier Shield if she was strafing during high latency periods
  • Roadhog
    • Fixed a bug that prevented Chain Hook from going on cooldown if it was interrupted before the chain retracted
    • Fixed a bug that prevented Chain Hook from destroying breakable objects when pulling the target backward
    • Fixed a bug that caused Roadhog’s Whole Hog visual effects to cover a wider area than the spread of projectiles
  • Symmetra
    • Fixed a bug that prevented Symmetra to charge up her primary weapon on enemy ice walls
  • Torbjorn
    • Fixed a bug that prevented Santaclad Torbjorn’s ultimate voice lines from playing when activating Molten Core
    • Fixed a visual issue that prevented Molten Core’s magma globules from appearing in the correct place with his Barbarossa or Blackbeard skins equipped
    • Fixed an animation issue that caused Torbjorn’s claw arm to suddenly appear when Overload and Molten Core were used in quick succession
  • Tracer
    • Fixed an issue that caused Tracer to accelerate slightly slower and decelerate slightly faster than other heroes
  • Wrecking Ball
    • Fixed a bug that prevented Wrecking Ball voice lines from playing when previewed after opening a Loot Box
  • Zarya
    • Fixed a bug that allowed heroes to charge through a Graviton Surge without getting trapped

Hero Gallery

  • General
    • Fixed an issue that caused some heroes legs to twitch when viewed in the Hero Gallery
    • Fixed a bug that prevented players from rotating heroes in the Hero Gallery while the UI was hidden

Social

  • Fixed a bug that allowed players to hear the voice lines of heroes controlled by players they muted

Maps

  • Fixed a bug that prevented the payload from healing attackers if they were damaged while pushing it on Assault/Escort and Escort maps
  • Fixed a lighting issue that caused a skyscraper in Hollywood’s skyline to appear pitch black

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