Treyarch has revealed a few more details about how zombies will factor into the Call of Duty: Black Ops 4 battle royale mode, Blackout.
We recently learned that Call of Duty: Black Ops 4’s Blackout mode will indeed feature zombies. While many assumed the treat of zombies could replace the ever-encroaching gas/force field to force players towards the centre of the map, it turns out Treyarch’s implementation is a little more nuanced.
According to Game Informer‘s preview, zombies will only spawn at specific locations. Naturally, these locations are inspired by the series’ Zombies mode to begin with, such as the Asylum, and the Lighthouse.
You’ll see a ray of light, which is a clear tell that zombies can be found at that spot. It won’t be a big horde, however, just a few of them (five to eight) milling around.
Of course, if you decide to engage, you could potentially alert other players to your presence. There’s a possible reward to your risk, however, as zombies will drop loot. If you’re lucky, you may get Zombies-specific weapons and items like the Zweihandler gun or monkey bombs (via Charlie Intel).
There’s also another interesting wrinkle. In Blackout, you’ll be able to take on challenges to unlock new characters from Treyarch’s history. When it comes to Zombies characters, playing as one of them will require completing certain tasks around Blackout zombies, including engaging them.
Treyarch also confirmed to Game Informer that Blackout may not always run at 60fps, but it won’t be locked to 30fps or any other frame-rate below that.
Blackout’s various elements will be put to the test in the upcoming beta, which goes live next week.