During a recent roundtable interview at QuakeCon, Quake community manager Joshua Boyle was asked if we’d get a console version of Quake Champions.
“Stepping back from id Software, stepping back from Bethesda and onto ZeniMax as a whole – we’ve got an incredible amount of teams all over the world that do specialisation on all the different things,” Boyle said.
“It’s not just PC master race, this many frames, it has to perform like this. Mobile, console, all that stuff is definitely never anything that’s out of the question, but we don’t have plans to announce anything anytime soon.”
He then went on to sing the praises of the developments made with consoles over the last few years, and how their infrastructure, which is closer to PC than it used to be, makes it much easier to develop games for other platforms.
“I do feel like, in the last many, many years, consoles have come so far now,” Boyle explained. “The fact the Switch is a glorified cellphone that can play Doom 2016 a year and a half after, it’s a great time to be alive. I bought a $2,000 computer two years ago to play that game well and I’m not mad about how it plays on Switch.”