Octopath Traveler lands on Switch tomorrow, and plenty of reviews have dropped ahead of release.
Releasing tomorrow, July 13, the turn-based RPG Octopath Traveler was developed by Square Enix, in collaboration with Acquire.
Set in the fictional land of Osterra, Octopath Traveler has eight playable characters to choose right from the start. Each character has their own unique talents and stories, and each one played and how they are used will change the game as the player progresses.
Combat in Octopath Traveler is turn-based, with a boost system. During battle, boost points are accumulated and can be spent on ability boosts, chain attacks, healing, and more.
Each character has a primary job, but the player can also equip them with battle jobs. These jobs will change how the player works in combat, how they appear, and as they learn the job, the attributed abilities will increase. The battle jobs are: Apothecary, Cleric, Dancer, Hunter, Merchant, Scholar, Thief, and Warrior (thanks, Gematsu)
Along with battle jobs, there are four ‘secret’ jobs: Augur, Enchanter, Rune Lord, and Warlord. Each have powerful abilities, but the player will need “suitable strength” in order to learn the job and its abilities.
As the game progresses, Party Chats with comrades will be made available, and depending on which characters are in the party, conversations and the time of day will change the dialogue. The player is also able to observe the party members’ opinion on the journey and the events which have occurred.
If you’d like to give the game a try before picking it up, a three hour demo is available through the eShop. Players are able to choose from any of the eight characters in-game, and all progress can be transferred over to the full game upon purchase.
Again, Octopath Traveler releases July 13 for Nintendo Switch.
Take a look at the reviews so far below. As always, these scores are out of ten except where noted.
Octopath Traveler review scores
- The VG247 review – Beautiful, challenging and often brilliant – but with significant structural problems.
- Digitally Downloaded – 5/5
- Meristation (Spanish) – 9.5
- Areajugones (Spanish) – 9.3
- IGN – 9.3
- Nintendo Life – 9
- SpazioGames (Italian) – 9
- NintendoWorldReport – 9
- 3djuegos(Spanish) – 9
- Jeuxvideo (French) – 18/20
- Twinfinite – 4.5/5
- Hobby Consolas (Spanish) – 89/100
- Everyeye (Italian) – 88/100
- The Games Machine (Italy) – 8.7
- God is a Geek – 8.5
FNintendo (Portugeuse) – 8
- Nintendo Insider – 8
- Shacknews – 8
- Press Start Australia – 8
- Gamekyo (French) – 8
- Press Start – 8
- VideoGamer – 8
- Gamer.nl – (Dutch) – 8
- Gamespot – 8
- Gameblog France – 8
- Vandal (Spanish) – 8
- Metro GameCentral – 4/5
- RPG Site – 7
- Multiplayer.it (Italian) – 7
- Polygon – In progress
- USGamer – In progress
- The Sixth Axis – In progress
No Score System
Engadget – An RPG many of us have been waiting for… but eight heroes is several heroes too many.
Eurogamer – A slow but stately and compelling JRPG throwback.