Devil May Cry 5 has been a long time coming – something the developers are keenly aware of.
Devil May Cry 5 was unveiled during Xbox’s E3 presentation, showing the return of the long-dormant franchise (the spin-off/reboot DmC seems to be largely forgotten).
The game had a pretty impressive showing, and people are keen for more information – not only about the game, but what took so long?
In the video below, game director Hideaki Itsuno digs into the details of the game, which will be a “direct sequel” to DMC4.
The game takes place several years after the fourth game, but it sounds like there’s a novel set between the two – in it, Dante gifts the neon ‘Devil May Cry’ sign to Nero. So that’s interesting. Nero has now set up his own demon hunting agency, which is where the story begins.
Because the series has not had a new game in ten years, Itsuno’s producers told him that the game would need to be of a clear high quality at first glance. Because of this, he says, they chose to go for a “photorealistic” visual style, and had to work hard on the animation so as to not fall into the ‘uncanny valley’.
Speaking about the series’ history, Itsuno says that the team wanted to start on the Devil May Cry 4 Special Edition right after finishing the original game, but that the plan ‘fell through’. When the game eventually came to PS4 and Xbox One, the team started talking about wanting to make a new game in the series.
“I’m confident that what we’ve made will exceed your expectations”, Itsuno assures fans.
Itusno also confirms that the game will be playable at Gamescom, and that we’ll learn more then. Gamescom starts August 21, so that’s not long to wait.
Devil May Cry 5 is coming in spring 2019 to PC, PS4, and Xbox One.