PlayerUnknown’s Battlegrounds has received a new patch on Xbox One that brings new features, and continues to smooth out frame-rate and stability.
The new PUBG patch’s highlight feature is the addition of first-person support, something that was absent from the console version since launch.
It’s only available in solo mode at present, but it’s a start. FPP servers will be deployed in North America, Europe, and Oceania. The update also improves client and server performance, as well as bring fixes to loads of crashes.
Finally, the patch added analogue stick acceleration when jumping out of the plane and while parachuting. This has been one of the worst feeling parts of the game due to the low frame-rate, and the fact that the sticks didn’t feature any acceleration.
The fix should make moving around much easier in free fall. Check out the full list of changes below:
- Aim acceleration can now be adjusted by players via in-game option
- Player weapon damage has been increased against vehicles. We will continue to monitor player feedback and telemetry and make further balancing adjustments as needed in future updates
- FPP Solo matchmaking queue will be made available for NA/EU/and Oceanic servers. We will open other modes within those regions as concurrency allows
- Fixed an issue that caused indoor lighting and shadows to appear too dark and blueish
- Analog stick acceleration added while exiting the plane and while parachuting
- PhysX performance enhancements
- Server FPS slightly increased
- Client FPS slightly increased
- Some VFX received slight optimisations
- Music on/off option added
- Addressed a number of known crashes
- Fixed a UI issue that occurred when multiple players attempted to loot from the same source