During the pre-show for Sony’s Paris Games Week presentation, the publisher dropped a number of announcement for PlayStation VR.
This continued into the show itself, with even more announcements, particularly non-VR indie games. The majority of these were new announcements, but we also got to get a new look at couple of previously announced titles for PSVR.
Kicking off the indie showcase was The Hong Kong Massacre, top-down shooter with slow-motion shootouts inspired by Hong Kong films of the 80s and 90s. The game features a dive mechanic that, together with liberal use of slow-motion, makes it look like a top-down Max Payne.
The environment is very interactive, with lots of destructibility and debris everywhere. The Hong Kong Massacre is being developed by two-man team in Sweden, due for release next year.
Then we were treated to a trailer for The Gardens Between. This is our first look at this time-bending puzzle game with a very easy-on-the-eyes art style. The story follows two friends, Arina, and Frendt who fall into a world garden islands and quickly realise they can change the outcome of events by going back in time.
Developer The Voxel Agents say that exploration is a key component of The Gardens Between, only you’re exploring time more than space. The game is due out in 2018.
Round up the non-VR announcements was Oure, the “and it’s available now!” release of the night. Oure is a dream-like, non-violent exploration game where you play as a child that learns he’s able to transform into a dragon.
You get to explore big environments as a dragon, learning more about the character and yourself. Oure is available now on the PlayStation Store, priced $20.
The first VR announcement of the night was Megalith, which looked like a monster power trip. The trailer showed the player becoming a big monster, and it had the tagline “become a god.” Megalith is coming to PSVR first in 2018.
Bow to Blood was up next. Bow to Blood is a ship combat game where one player mans the ship and the others shoot at enemies. It looks pretty fun, with a bit of Black Flag-style action of broadside cannons and ship positioning.
It’s out in 2018.
Ultrawings is one of the more exciting PSVR games shown on the stream. The premise is simple: you are in the cockpit of a small plane flying through obstacles, and performing landing and takeoff. There’s also a bit of combat, though the focus is mostly on flying.
Ultrawings is out “soon” for PSVR.
Sprint Vector followed afterwards. Sprint Vector is a pretty unique racing experience where you’re running and skating, with occasional platforming and shooting bits. It looks a bit hectic and I am not sure if it’s going to be for people who get easily motion sick.
Still, we haven’t played it and it does look exciting. Sprint Vector does not have a release date.
During the showcase pre-show, we got an updated look at Moss, and Star Child. Moss was given a February release date, whereas Star Child is still without one. We did get a new trailer, though.
Just in time for Halloween, we got not one, but two game announcements. Dead Hungry, from Q-Games, is a game with an absurd premise: letting you serve burgers to hungry zombies. It’s out October 31, and looks pretty fun.
The other Halloween release this year is Stifled, a horror game where you rely almost entirely on sound to navigate the environment. It looks intense, and the idea that you’d be playing it in VR makes the premise all the more terrifying.
Stifled is out October 31 on PSVR.
League of War VR Arena was up next. The game is mix of real-time strategy and tower defence. In the video, you can see two players in the same room playing against each other, with one using PSVR and the other playing off the TV.
It’s definitely an interesting way to solve that problem. League of War VR Arena does not have a release date.
We then moved over to Invector, a Thumper-style rhythm racer. This is the music game developed with Swedish DJ Avicii. Despite this being our first look at gameplay, we sadly did not get a release date.
Last but not least, we have Blood and Truth. This is perhaps the highest profile VR game shown at the event. As you can see, Blood and Truth expands on the concept of Heist and Getaway demos shown all the way back when Sony first revealed PSVR (known as Project Morpheus at the time).
The fidelity is definitely much higher than anything else shown for PSVR so far, and it looks like a good time. Sadly, no release date yet.