Early next week, Bungie will release a new Destiny 2 patch.
The patch, version 1.0.6, does not yet have a full change long, but Bungie decided to share a few patch notes ahead of time. The biggest one is the introduction of a fix for an issue that caused players to run into empty public spaces too often.
This one is big, because completing Public Events is an essential way to finish the weekly Flashpoint. Players would sometimes reload the instance multiple times in the hopes of running into more players to finish the event faster.
The update also fixes the Bureaucratic Walk emote – AKA Monty Python walk – that was removed after players used it to clip through walls. Beyond that, there’s also a number of changes for the Crucible with regardless to mercy rules, and a couple of other updates to scoring and spawns.
Here are the patch notes Bungie revealed so far:
- Fixed an issue with collision detection on the Bureaucratic Walk emote
- Fixed an issue causing players to encounter empty public spaces too often in free roam
- Updated Mercy Rule settings to allow Mercy to activate slightly later in the match, allowing a wider range of scores to trigger it.
- Reduced score limit to 50 (was 75)
- Reduced score limit to 90 (was 100)
- Reduced influence that enemy-controlled zones exert over the spawning system
- Reduced round time limit to 2 minutes (down from 3)
- Reduced life count to 6 (down from 8)
- Increased score-to-win to 70 (up from 50)
- We now grant one point for defeating an enemy Guardian
- Adjusted the influence that enemy crests have on the spawning system
The rest of the patch notes will be revealed following server maintenance, the times for which will be announced early next week. In the meantime, if you’ve recently picked up Destiny 2 on PC, you should definitely give our Destiny 2 guide a look. There’s a lot you may not know about the game, especially if you’ve never played the original.