Destiny 2 reviews round-up – all the scores

By Sherif Saed, Friday, 15 September 2017 16:00 GMT

Destiny 2 has been out in the wild for long enough now that we have many scored reviews.

What initially started as Destiny 2 impressions, quickly formed into full-blown reviews. We’re working on our own review (you can read our impressions in the meantime).

It took this long because Destiny 2 is big game. You’ve probably seen the many layers of this through our Destiny 2 guide. Then there’s the matter of the Leviathan raid, which some reviewers want to play before issuing final scores.

If you’re just getting into the game yourself or have come up against a plateau after reaching Power level 265, be sure to check our levelling up guide for the best and most efficient way of reaching high Power. Some of this will require a bit of a grind of public events, especially the Heroic tiers.


Anyway, here are all the scores so far –

And here’s the sites that haven’t gotten around to adding a number at the end of their impressions… yet.

  • Gamespot: no score – “Of course, all of this still feels like Destiny. The new social space, the Farm, is functionally the same as the Tower in the original. Finding loot and switching out your old gear still takes up a significant portion of your time. Enemies have been tweaked, but they’re not wildly different, either. That’s not necessarily bad, but it also makes me wonder if I’ll see Destiny 2 as a sequel, rather than a half-step forward, the longer I play and the more I grind and repeat.”
  • Polygon: no score – “At the very least, what I’ve played of Destiny 2 is an incredibly promising start. In plain English, it feels like Destiny without all the bull****.”
  • USgamer: no score – “Destiny 2 doesn’t necessarily feel like full sequel to Destiny, but it doesn’t need to. So far, what’s here is fun and engaging.”
  • IGN: no score – “My initial impressions leave me with more questions than answers. Is the story going to stay engaging through the end? Are the great drops going to get stingier at higher levels? Am I going to get bored exploring the new destinations? We’ll have to answer those hanging questions later, but based on what I’ve experience so far, Destiny 2 hasn’t disappointed my high expectations as a fan of the original.”
  • Destructoid: no score – “Destiny 2 doesn’t necessarily feel like a full sequel as much as an improved expansion, but that’s not a bad thing if you just wanted more Destiny. So far I’m enjoying myself despite its shallowness at times, just keep in mind that it remains to be seen just how grindy the endame is. That’s something I’ll be taking a look at closely as I prepare for my full review, but only after I’ve maxed out (level 20) my Warlock!”
  • Ars Technica: Approved – “Destiny 2 knows exactly what it is and isn’t. D2 is bigger and better than its predecessor, and it keeps me coming back with mixed expectations of better loot—and clearer expectations of a good shooting time with friends. The former is fine, but the latter is what makes me recommend Destiny 2 right now for anybody eager for the next great chat-and-shoot gaming franchise.”
  • Rolling Stone: no score – “I haven’t had a chance to finish the campaign yet. To my delight, the story’s at least as long as the classic Halo games I fell in love with so many years ago, and there’s a whole world – four of them, in fact – to investigate with my fellow Guardians. In the depths of Nessus, Ghost has even heard tell of a planet-eating worldship and a pissed-off emperor named Calus, who might have an axe to grind with Ghaul. Sounds like we’re in for a long wild ride.”

Destiny 2 is out now on PS4 and Xbox One. The PC version releases October 24.

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