A Final Fantasy 15 sequel is off the cards for now, but there’s plenty of content to keep you busy.
Final Fantasy 15 is a big game and if you’ve already completed it, Square Enix has kept the good times rolling with DLC episodes featuring Noctis’ buddies, a Moogle Chocobo carnival, and a couple of mobile games – one of which Alex had some very strong words for.
A few more bells and whistles were added in the August update, and a VR expansion is scheduled for November.
There has been a stream of content for the game since release and in an interview with Polygon, director Hajime Tabata has made it clear that this is their vision for title, rather than working on a sequel.
“If you do that full sequel model of expanding on an IP or a series, it’s good in certain ways. The negative of that is there’s a very large open period where you’re not releasing anything,” he said.
“In that period, you get people to move away, and their attachment to the franchise dissipates a little bit.”
Talking about the Comrades expansion, Tabata said that it will fill in the blanks for a chapter late in the game.
“If we had tried to do that as a traditional, full-scale sequel, that would have been very difficult, but it works really well in [keeping] that continued relationship with fans.”
It seems that Square Enix has long term plans for Final Fantasy 15, and we still have Ignis’ DLC to look forward to in December.
A PC version of the game is also on the way.
What do you think of the continued support for the game in place of a sequel? Chime in below.