Like the first game, Destiny 2 beta also brings near identical presentation on both PS4, and Xbox One

By Sherif Saed
21 July 2017 08:55 GMT

Destiny 2 continues Bungie’s mantra of offering the same presentation on both PS4, and Xbox One. There are some slight differences this time around, though.

Where the original game ran at 1080p and 30fps across both consoles, the sequel only locks the resolution on PS4.

Digital Foundry‘s analysis revealed that Xbox One instead gets a dynamic resolution that ranges from 1344 all the way up to a full 1080p.

As far as assets and effects, they’re identical across both consoles. This, together with impressive post-processing utilised in both versions, makes it hard to spot the resolution difference on Xbox One.

The image is more complex in Destiny 2, according to the report, with more physics-based particles and better reflective surfaces that enhance the scenes. Performance is also good this time, with near locked 30fps on both systems. As suggested in the PS4 Pro vs. standard PS4 video, frame-pacing issues do exist.

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Too much of this would cause stutters, but they’ve thankfully been kept to a minimum here and don’t affect the experience. It is more pronounced on Xbox One, but nowhere near noticeable enough to be an issue.

Overall, PS4 has the edge, but only slightly.

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