Crytek provided a pre-alpha gameplay demonstration for its PvP monster hunter, Hunt: Showdown, last week at E3. Today, the footage has been made available to the public.
In the video above, the creative and level design directors for Hunt: Showdown, Magnus Larbrant and Chris Auty, demonstrate the hunt for a monstrous spider in “a dark Louisiana swamp.”
But there are four other teams of two after the same bounty. Not only that, but there are monsters other than massive spiders to contend with hiding in the shadows. Players will need to use a combination of “stealth maneuvering” and confrontation to reach their goal before the other bounty hunters. This means not only will players have to survive monster attacks, but attacks from other players as well.
These matches can last anywhere from 20-40 minutes, but the video above has condensed this particular session to around eight minutes.
Announced back in June 2014 by Crytek USA as Hunt: Horrors of the Gilded Age, the title underwent not only a name change but an entirely different direction under the current development team. In short, it went from a four-player co-op action shooter to the PvP monster hunting game you see today.
Hunt: Showdown will be released this fall on PC.