God of War has a Zelda-inspired approach to exploration

By Sherif Saed, Thursday, 15 June 2017 13:42 GMT

You’ll want to go exploring in the world of God of War.

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The new God of War will offer something very different from the earlier games, and in some ways, it’s taking inspiration from classic Zelda.

Game director Cory Barlog described the game to GamesRadar+ as being in the spirit of classic adventure games. He gave the example of spotting a crack in the wall in the Legend of Zelda and realising that if you demolish that wall, you’ll get access to a hidden area you never knew existed.

This is the type of experience Barlog hopes God of War will provide for those looking explore its world. Expect hidden areas right in plain sight and secrets off the beaten path. According to the site, these won’t be mandatory, but they may flesh out the game’s world or otherwise offer something worth seeing.

God of War launches early in 2018 for PS4.

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