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The latest 3DS hardware revision doesn't have 3D, does fold, does support New 3DS games

2DS XL is launching in July alongside three new first-party 3DS games.

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3DS launched with a lot of hype for its stereoscopic 3D capacity, but let's be real - a lot of us just switch it off to save battery and having to adjust focus all the time.

Since you're not going to use the 3D anyway, it's tempting to opt for the cheaper 2DS model, but the lack of folding has been a bit of a turn off for those of us who like to shove vulerable screened devices into bulging pockets or backpacks.

But now here's a solution. The latest 3DS hardware revision is the 2DS XL, which folds up neatly with a clamshell design like most of the rest of the family and has the larger screen of other XL models. It's lighter than the 3DS XL, but still has NFC support for amiibo

Most interestingly, it supports New 3DS games, boasting that little bit of extra oomph you've been thinking of shelling out for. The 2DS XL launches July 28 in Europe and North America, and goes for $150 or regional equivalent - that's $50 less than the New 3DS XL. It comes in both black/turquoise colour and white/orange varieties.

The 3DS family has a library of over 1,000 games, and three more will release alongside the new 2DS XL. Hey Pikmin is a new 2D series entry with touch-screen controls in which Olimar tosses Pikmin to either side to defeat enemies and solve puzzles.

Miitopia has players importing Miis from Miitomo and Tomodachi Life and setting out to defeat a dark lord; apparently this involves "hilarious scsnes" as your boss's Mii widdles himself in fear or whatever, but it's also packed with RPG elements including team management, customisation and relationship building.

Finally, Dr Kawashima’s Devilish Brain Training arrives to keep your grey matter from turning to porridge. The release dates aren't new information, but since you're at the shops anyway...

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Brenna Hillier avatar

Brenna Hillier

Contributor

Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.
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