Prey’s guns and gadgets are showcased in Transtar’s 2032 hardware overview briefing.
Prey is an immersive sim – that is, a first-person adventure from the same lineage as BioShock, Dishonored, System Shock, Thief and more – and you ought to know what that means: a toolbox with as many applications as you can imagine.
This new Prey video shows off some of these. Although the portable comms device that explains Morgan’s menu screens isn’t that exciting, you’ll get to see a new enemy type in the form of berserk Transtar engineering robots.
There’s also another look at the GLOO Gun, already one of Prey’s signature weapons, and a couple of new devices – a grenade that pulls anything nearby towards it and destroys it, and another that emits a light that attracts Typhon organisms, and can be thrown or stuck to surfaces. You can see the possibilities already, I’m sure.
If worse comes to worst you can always just hit ’em with Morgan’s trusty wrench, though, or pull out your shottie. Prey is all about options, after all; if you wanna just do the straight action thing, that’s your call.
Prey releases in May on PC, PS4 and Xbox One. I’ve played the opening 30 mins of Prey and found it more like Deus Ex than I expected, but still pretty interesting.
Coming at a pretty quiet time of year, it’ll be interesting to see if Prey generates more hype than the latest Deus Ex. It seems like the immersive sim genre is busier and more interesting than at any time since its heyday, but sales-wise? Not so much.