Ninja Theory has announced Hellblade has been delayed, but for a number of good reasons.
Hellblade: Senua’s Sacrifice will not release on PC and PS4 2016 as planned, but has been pushed into 2017 instead. When in 2017 wasn’t stated, but considering all the work going into the game and the lack of updates recently, the delay doesn’t really come as a surprise.
According to the developer, the game is progressing well, but not as quickly as the team would like. The studio is developing the title independently in order to keep decisions make in its own hands. Plus, rushing the game would result in a less quality product, something the team is “unwilling to entertain.”
Another reason for the delay, per the video above (thanks, PCgamesN), was the cancellation of a project at the studio which earlier this year, which “took time to sort out.”
The firm also had the opportunity to collaborate with Epic Games and others to “push performance capture technology forward” for the industry.
Because the team wanted to share the game’s development with the public, announcing a game two years in advance may seem a bit early to some. But, had Ninja Theory chosen the typical publisher route, it would just now be announcing the game as the video states.
Plus, the transparent and interesting way Ninja Theory is going about it, well, it’s rather nice to be brought along for the ride. So, take as long as you need, folks. We’ll be right here waiting when you’re finished.
Hellblade: Senua’s Sacrifice will be released simultaneously on PC and PS4.