Here’s how the PS4 Pro improves Battlefield 1

By Sherif Saed, Monday, 14 November 2016 17:13 GMT

Battlefield 1 launched with support for PS4 Pro baked in, and a new analysis reveals exactly what changes on the more powerful console.

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Everyone knew Battlefield 1 would support the PS4 Pro, but developer DICE has not said a single word about the type of improvements you’ll be seeing on the Pro, leading everyone to expect patch news when a new patch drops.

As more and more people started playing the game on their new PS4 Pros, however, it became clear that the game does indeed support the console, and more than a few changes have been made to take advantage of its upgraded GPU. The latest tech dive-in by Digital Foundry takes a look at the single-player and everything different about it on PS4 Pro.

DICE’s approach to the Pro with Battlefield 1 is referred to as “one-size-fits-all”, meaning you’re more or less seeing the same quality regardless of your TV’s resolution. With the exception here being the resolution target, obviously.

The game’s resolution is dynamically scaled depending on the scene, and can go as high as 1656p. Temporal anti-aliasing is once again employed, which works well alongside checkerboard upscaling. Artefacts are visible, but only when you capture screenshots from captured video.

When viewing on a 4K screen, the site notes a big improvement to image quality over the standard PS4. The same is true when using an HDTVs, thanks to downsampling. Frame-rate is also improved across the board, as you can see in the video below, with the game holding 60fps more often on the Pro.

There are other improvements too, such as higher quality textures, terrain details, and some upgrades to the effects on display. All in all, the Pro version sits in the middle between the standard PS4 and the high-end PC experience.

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