Bioshock 1 & 2 FoV opened from claustrophobic to comfortable in this week’s BioShock: The Collection patch

By Brenna Hillier, Friday, 7 October 2016 06:23 GMT

BioShock: The Collection has been patched on PC with some welcome adjustments to the first two games.

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A new BioShock: The Collection patch is available on PC via Steam, and it addresses some of the feedback PC players had regarding the spotty remaster bundle.

As promised back in September, the patch provides greater FoV options for those who found the original maximum (75) too tight, and also extends support for 21:9 resolutions.

One of the other major themes is adjustments to mouse support. See how the new settings feel to you; getting that acceleration just right can be tricky.

Although the patch notes don’t make it explicit it’s likely these changes extend to Minerva’s Den as well as BioShock and BioShock 2, since 2K had said fixes would be rolling out for all three.

Anyway, here are the full patch notes both both games. You’ll see that the first BioShock has had the most work, with graphical bug fixes, more graphics options for lower-end machines, audio fixes and an end to resetting settings.

BioShock: The Collection – BioShock 1 patch notes

  • Field-Of-View is now adjustable from 75 to 130 in the Graphics Options Menu.
  • 21:9 Resolutions are now available. UI supports 2 modes (Stretch or Centered) at these resolutions.
  • Resolved several graphical issues on NVidia hardware
  • New Graphics options available for lower-end machines
  • Mouse Button 4 and 5 assignments fixed
  • Mouse Icon Size is now adjustable and will scale with resolution.
  • Several improvements have been made to Mouse Sensitivity, Threshold, and Buffering
  • Settings will no longer automatically reset on improperly shutting down BioShock
  • Speaker Mode should now be selectable from the Audio Options Menu
  • Fixed an initialization bug with Audio System.
  • Miscellaneous bug fixes

BioShock: The Collection – BioShock 2 patch notes

  • Field-Of-View is now adjustable from 75 to 130 in the Graphics Options Menu.
  • 21:9 Resolutions are now available. UI supports 2 modes (Stretch or Centered) at these resolutions.
  • Mouse Button 4 and 5 assignments fixed.
  • Mouse Icon Size is now adjustable and will scale with resolution.
  • Several improvements have been made to Mouse Sensitivity, Threshold, and Buffering
  • DirectX 11 Performance improvements
  • Fixed several graphical issues with Occlusion Culling.
  • Miscellaneous bug fixes

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