Another game has been pushed into early 2017.
According to an update on the game from director Keiichiro Toyama, the main reason for the delay is due to Gravity Rush 2 arriving during a busy holiday release season. You can’t blame the studio, really.
“In addition, as a lot of work went into online features that allow for asynchronous player interaction, we want as many people as possible playing the title at the same time.
“I would like to apologize to all those players anxiously awaiting Gravity Rush 2. After four years of development making a title we are very proud of, we want to release it at the very best time.”
Because of the delay, the premium DLC planned post launch will now be made available free of charge. The content provides an additional story in world of Gravity Rush 2.
Developed by SIE Japan Studio and Project Siren, Gravity Rush 2 will now be be released on PlayStation 4 January 18 in Europe and January 20 in North America.